I think she's done. She was looking entirely too smooth and mooshy, so I used some textured brushes to rough her up a bit. I like that you can imply a lot of things with textured brushes, where they would normally look bad with a regular round brush. I wanted the focus to be on her face, so I think the roughness of her gown works. I like to do portraits like this, but they really have no story...I guess you could come up with a story for her, but really, she's just a portrait. It's a good exercise in painting, but not that great from a vizdev/storytelling point of view. I like her nonetheless :-).